When 12 year old Hugo Falk asked his teacher for an app to do the homework he was met with an ”huh?” So, Hugo went home and started coding. After four months his app was on sale in Appstore. Hugo tells us that’s the most important skill today is the ability to learn what you need to know, even if there is no one to teach you. Already Aristotle said that what we need to learn to do, we learn by doing. So why is it so hard for the pre-internet generation to fully see the opportunities that the internet brings? The short answer is: attitude. So let’s work with that.
In this thought provoking, yet hopeful, session we’ll get the tools needed to be the best students we can be. Isn’t that a good start?
Entrepreneur, Professor, speaker and blogger for 34 years in technology and learning.
AI has already made a huge impact in learning through Google. It promises to be the single most important technological driver in learning teachnology in the future as it promises 'smart' delivery across the learning journey in; engagement, support, delivery, personalisation, consolidation and assessment.
Donald will show real examples used by real organisations to show that the AI show is on the road.
Author of The Social Leadership Handbook and Exploring the World of Social Learning. Leading the Social Age movement. Working on writing and research around Dynamic Change and the Landscape of Trust. Julian Stodd is a writer, artist, consultant, and explorer, with a deep interest in how things work: systems, societies, and structures, both technical and human. At its highest level, his work covers the Social Age, documenting the change and sense-making what we do about it, and ranges from leadership to learning, culture to change, trust to humility. Julian's blog at www.julianstodd.wordpress.com is his primary space for sharing these stories, with over 1,300 articles and growing every day. He has written nine books so far, with more on the way.
Will the new mixed realities of learning truly work?
Technology with the potential to transform learning is here: full VR, augmentation, mixed realities. Much pioneering work that came out of the military is having mainstream impact. In this session, we explore the underlying learning methodology: how are these new 'realities' helping us learn better, if, indeed, they are. We will consider the technology, the psychology, and learner experience. How do the new realities affect the learning experience from the point of psychology and neurology: how do they work? What is the capability and use cases of current technology: does this align with the psychology? What can we do, in everyday organisations, to utilise these new 'realities', leveraging our understanding of the neurology and hard experience of others? We will explore the following technologies: virtual reality (simulations for skills training), virtual reality (simulations for developing reasoning and analytic capability) augmented reality (contexts for enhancing decision making and action) and constructive simulations (reactive and adaptive scenario-based learning).
Keynote speakers: 45 mins.
Speakers (Auditorium): 30 mins.
Parallel sessions: 40 mins.
Workshops: 2x40 mins. or
Workshop: 90 mins.
Exhibition in every break